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FUTURE
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1998-12-15
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24 lines
Future plans for Mesa
OpenGL conformance testing
As of June 22 I've signed the paperwork but haven't got the
test sources yet.
Optimization of API function dispatch as proposed by Kendall Bennet
Use a little asm code to optimize the glVertex, glNormal, glTexCoord,
etc functions.
Vertex array optimization
All the vertex transformation code in vbxform.c should be moved
into xform.c. These functions should also be rewritten to support
a variable stride through the source data. This will allow
optimizing many vertex array scenarios, including interleaved
arrays.
The x86 transformation code will have to be updated too. Sorry Josh!
This could be a nice performance boost, especially when using
3Dfx hardware.